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![]() While not an RPG, FT does use the SPECIAL attribute system and the other RPG devices used in the Fallout games. It takes place between the first and second games, but takes place in the Midwest rather than the West Coast. Fallout Tactics is a squad-based strategy game set in the Fallout universe. Most people seem to care a great deal about those two areas. I don't care that Fallout Tactics isn't an RPG. I don't care if Fallout Tactics isn't Fallouty. This may be a minor point, but it is a shame they didn't continue the great Fallout tradition of having excellent opening movies.įallout Tactics is an impressive blend of an RPG and turn-based squad warfare that is a fun single or multiplayer game despite its lack of polish. Examples of the more glaring problems include: random crashes, misspelled dialogue, and making a mission unsolvable if you don't do objectives in the "correct" order (this happened to me in Junction City).įinally, the opening movie and cutscenes in Fallout Tactics are not nearly as fun as the movies in the previous Fallout games. Unfortunately, random crashes and a lack of polish abound, giving me the impression that the game was released a month too early. The Fallout series is known as much for its glitches and bugs as for its engrossing story and distinctive characters. Finally, the addition of vehicles and better traps (land mines, remote detonation devices) to the game was a great enhancement to an already fun combat system introduced in the RPGs. ![]() ![]() The variety of play modes (Continuous Turn-Based, Squad Turn-Based, and Individual Turn-Based) allow you to try out a lot of different playing styles. It is possible to create just about any character or combination of characters you ever wanted to play either single player or multiplayer. ![]() ![]() The strategy and RPG elements of Fallout Tactics are top notch. ![]()
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